Wow, look at that. A new comic when I said I was taking a break. Guess a person has to put his or her emotions into something worthwhile after all. Yeah, not much to say. Keeping myself preoccupied with Galaxy Railways (Galaxy Express 999's sort-of continuation) and Tenchi Muyo!: Ryo-ohki (continuation of the OVA series). Galaxy Railways is really Matsumoto at his best. It's restored my faith in his work after the awful Gun Frontier and Cosmo Warrior Zero. Tenchi Muyo!: Ryo-Ohki is also excellent, continuing from where the original OVAs left off with the Jurai royal family visiting Earth. Good animation and storytelling in both cases.

By the way, Mangled Stare just introduced a new character. Guess who helped design him? -wink wink-

 

Thursday, January 29, 2004

Look, it's a second comic in one week, and in record time too. Let me know how you like Ark's character design on the forums. So far response has been good, but I'm always looking for extra commentary, so feel free. Ark, if you're wondering, is from the same division as Rich, and that thing he's standing on is essentially a spider-crab mechanoid, similar to the Fujiikoma from Ghost in the Shell. I have yet to work out the mechanoid's final design, but I assure you it'll be something neat. Oh, and the mechanoid's name will be revealed next comic.

I'm not a huge fan of Ghost in the Shell, or any of Masamune Shirow's work for that matter. I find his stories, manga and anime both, quite convoluted and without any real substance to support them. His vague method of storytelling doesn't help either. I'm also not too keen on his artwork. None of it feels "alive", and his characters aren't memorable in any way. I'm much happier with artists who pay more attention to the actual personality of what they're drawing, rather than the gloss and sheen.

 

Friday, January 16, 2004

This marks the first comic done in the four-panel, grayscale format. It took me a record 2.5 hours to finish, in total. This is the sort of schedule I can live with. First and foremost, I didn't have to draw any backgrounds. Don't get me wrong, I like drawing backgrounds, but they're often unnecessary and detract from the main focus of the comic. I also used less dialogue in this comic than any before it, another technique I want to focus on. Bill Watterson, the creator of Calvin and Hobbes, was able to create most of his sunday comics with little, if any dialogue when it came to the last five years or so of the comic's run. It was effective -- far more than dialogue had been. I'd like to try my hand at the same.

This sort of format also lets me put out the comic twice a week, barring any unforeseen circumstances. Hopefully I can maintain this sort of schedule. If you like the comic and want to say anything about it, drop me a line in the forums. Feedback is always appreciated.

 

Thursday, January 15, 2004

I had Tim make a minor edit to this comic's script. I realised that the last two lines sounded especially silly and nonsensical, so this is the revised version. Also, major props to Julie Nguyen for her colours. I thought Tim had done them at first, but it turns out she did, so yeah. Thanks a ton Julie. Mind you, this Julie isn't Pyra, so don't confuse the two. Either way, my gratitude.

The next comic will be in on Saturday, God willing.

 

Wednesday, January 14, 2004

The guest comic today was done by Timothy Duong, who writes Lores at RPGFan. While this comic comes late, it does come coloured, and for that I'm grateful. Thanks a lot Tim!

Now I know it's been quite awhile since you've seen a comic from me, and for that I apologise. I'm switching to a four panel grayscale format with a twice a week schedule. It's much easier for me to handle, and the story will move more quickly. I realised with six panels I was just stretching things out too far, and colouring is wholly illogical when it comes to my schedule. Hopefully things will smooth out from this point on. I'm going to attempt to define the characters and their world more firmly from this point on, and several of them will be getting wardrobe changes to help demonstrate a certain style for their timeline. Anyway, look for a couple of comics next week.

 

Tuesday, January 13, 2004 | Archived Commentaries